P r o . S l i t h e r

A tournament multiplayer first-person shooter



Download:
Client (alpha)

Documentation:
User Guide
Command Manual
Source Code 8/2008
Pro Slither Documentation

Screenshots:
NEW! Rail slug
NEW! Sparks
NEW! Weird crosshair
NEW! Fire

Avatars 1
Avatars 2
Avatars 3
Avatars 4
Avatars 5
Avatars 6
Magna beams
Net stream established
Speed dial
Lyn>Pro map conversion
Screenshot #1
Screenshot #2
Screenshot #3
Sprite editor #1
Sprite editor #2
Sprite editor #3
Map converter
QPro map editor
Server

Programming & design:
Chalcedony

Hosting:
v4mpire

Testing:
Mab, Merlin, Buddy


03:18 20/12/2008

Lots of additions to physics including:
  • Bunnyhopping
  • Staircase walking
  • Teleporters
  • Rocket Curving
  • Clutch
  • Double-Jumping


Other features include command-scripting, which allows you to create questionaire type console configs to help you through options and tweaking. Lots of fixes like avatars and stuff from the test we had. Rail guns are too powerful it seems, so I need to tone them down.

The Project

Pro is a first person shooter combat game which concentrates on gameplay and physics more than it does visual realism. It is designed to be fully customizable so that the player can fight in the most comfortable environment he or she can create. This means the game is all about gameplay, and people can fight their best and enjoy trying new ideas. Pro has a console system for commands, with scripting and help topics. It also has an instrumentation system, where the player can customize his or her own visual instruments and values on the screen, so they can see what they want, and where and how they want. Everything is adjustable whilst keeping the game fair for all players. Physics can also be adjusted, and gun/equipment rosters.

... See earlier news



Links:
Hymene Rusalka Records Chalcedony Arts Mammoth Chat


(c) Rusalka Records 2008